

Older players will appreciate the different art styles, and there are more than a few shout outs to specific artists as well as some classic games.

There's modern art, b-movie art, comic book art, and even 8-bit art. To its credit, the different themed art pieces are fairly cool. And apparently, when you look at an art piece, you go into some sort of trance and you'll have to play through twenty nanogames in order to "appreciate" the art fully. You are commissioned to create some art for Patchy the Pirate's SpongeBob fan club, and you have to get "inspired" by looking at different art pieces. The premise of the game is, as you'd expect, pretty ridiculous. If you took Wario Ware: Smooth Moves, skinned it with SpongeBob, and added the uDraw peripheral, SpongeBob Squigglepants is exactly what you'd have. From the five-second "nano-games" to the progression through themed "art" areas, and even the "faster" nano-games that show up half-way through a stage. Until now.īasically everything about SpongeBob Squigglepants screams Wario Ware. However, though Wario Ware was often imitated, it was never downright copied. Though the franchise was nothing new, it was really on top form in Smooth Moves, and was the inspiration for tons of quasi-successful games for years after its launch. When Wario Ware: Smooth Moves was released in 2008, it was definitely one of the most innovative games on the Wii at the time.
